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TERRA FORMA. THE BODY DOESN’T ALWAYS HAVE TO BE A PROJECT 5B723A12 3194 4645 ADCC F0FC0C406691

TERRA FORMA. THE BODY DOESN’T ALWAYS HAVE TO BE A PROJECT

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Commercial Interior | Fitness & Wellness | Belgrade, Serbia | 2026

Interior Design: not a studio. | 3D Visualizations: not a studio.

The starting point was clear: to create a tribute to women who take care of themselves without reducing their relationship with their bodies to a mirror, a number, or the constant feeling that there is always something left to fix.

I was interested in what a gym could become once we move beyond a culture that has taught us to treat the body as a never-ending project. Better, slimmer, tighter, younger. I wanted to approach it from somewhere else entirely, through health, routine, pleasure, and that one hour of the day that belongs only to us.

I imagined the space almost as an extension of home. Not as a retreat from the world, but as a place where, for a moment, we are free from the obligation of being seen through someone else’s eyes. Earthy tones, wood, stone, curved forms and subdued lighting came naturally. I wasn’t interested in making the interior look “feminine”. Quite the opposite. I wanted it to understand who it was designed for, without having to explain that through colour, decoration or stereotype.

That became the most important part of the project for me. I didn’t want to create another backdrop for the ideal body, but a space for real bodies and real lives. For exercise that isn’t punishment for what we ate, preparation for summer, or yet another obligation to look better. For the simple idea that taking care of ourselves doesn’t have to begin with being dissatisfied with who we are.

The space has since been completed, although the project took a different direction along the way and moved away from the concept I originally developed. What you see here is therefore not a record of the finished interior, but my original response to the brief, with the colours, atmosphere and ideas that defined the project for me from the beginning.

And perhaps that is precisely why it is worth showing. Architecture is not only what eventually gets built. Sometimes, what could have been is worth keeping too.


DOOQ dooq

DOOQ

dooq dooq

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Contemporary furniture, lighting and objects

Lisbon, Portugal

DOOQ is a Lisbon-based design brand working at the intersection of furniture, art and contemporary Portuguese craftsmanship.
Its collections combine architectural clarity with a more expressive and sensual approach to form. Strong geometry, unexpected proportions, colour, polished surfaces and richly tactile materials give each piece a distinct presence without reducing it to a purely decorative object.
The brand moves easily between restraint and theatricality. Some pieces are quiet and precisely balanced; others are bold, playful and designed to become the visual centre of a room.
Wood, marble, metal, glass, lacquer, leather and fabric are used not simply as finishes, but as active parts of the design language. Craft and material knowledge remain visible, while the final result feels contemporary, confident and often slightly unexpected.
We are drawn to DOOQ because its furniture does more than complete an interior. It changes its rhythm.
A chair, table, cabinet or lighting piece can function almost like an artwork: practical enough to belong to everyday life, but distinctive enough to define the atmosphere around it.

Suitable for

Private residences, boutique hospitality, restaurants and commercial interiors where furniture is expected to contribute actively to the identity of the space.

Catalogues, Selection and Project Support

For private and professional projects, we provide access to current DOOQ catalogues, finishes, fabrics, leathers and technical information.
We assist with the selection of pieces, dimensions, upholstery, materials and finishes, and help develop combinations that respond to the architecture, scale and atmosphere of the space.
We then manage direct communication with the brand, quotations, ordering, production updates, import, delivery and installation.

Request Catalogues and Pricing
Based In

Lisbon, Portugal

Web
www.dooqdetails.com
Available in Serbia

not a studio., Belgrade

Contact
studio@stefanmilos.com
The Collection

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THIS IS NOT A GUIDE. WhatsApeep Image 2026 04 21 at 16.48.30

THIS IS NOT A GUIDE.

WhatsApeep Image 2026-04-21 at 16.48.30 WhatsApeep Image 2026 04 21 at 16.48.30 uai

Robert Wilson – Mother
photography: ©Lucie Jansch, Salone del Mobile 2025

I don’t like guides.

Not because they aren’t useful, but because they teach you to see through someone else’s eyes. They give you a sense of control while quietly walking you through a pre-lived experience. They tell you where to stop, what to photograph, and when to say something is “good.” And then you arrive in Milan during Salone del Mobile thinking you know where you’re going, when in reality you’re just repeating someone else’s route.

People often say there’s nothing to see in this city except the Duomo di Milano. That’s the laziest sentence ever attached to Milan. The problem isn’t that there’s nothing to see, it’s that most people don’t know where to look. I’ve rarely heard anyone even mention Leonardo’s work. The Last Supper. One of the most famous artworks in the world, something you don’t just “drop by,” but actually plan.

The same thing happens with Design Week.

Milan Design Week is not a single event. It’s not a festival, and it’s definitely not a list of places you can “cover” in three days. It’s a system operating on multiple levels at the same time, and if you don’t separate them in your head, everything starts to look the same. But it isn’t. Salone del Mobile is a fair. Located at Fiera Milano Rho, outside the city center, it’s where design stops being an idea and becomes a product. Brands come to present, sell, and position themselves. This is where you see what will actually be used in the years ahead. If that’s all you see, you’ve been to a fair. Not to Design Week. That’s not about prestige, it’s just logic.

Everything people actually come for happens outside the fair. During these days, the city stops being a city and becomes a stage. Exhibitions, installations, takeovers, spaces shifting their purpose. One moment you’re inside a perfectly produced showcase, the next you walk into a courtyard you didn’t even know existed. And this is where most people lose control, because they try to impose order on something that was never meant to be neat.

Milan Design Week is the collision of system and chaos. And you’re trying to understand it through someone else’s list.

That’s where the real problem starts.

The issue isn’t that you don’t know where to go. The issue is that you don’t know why you’re going.

Milan is not a place for covering ground, it’s a place for making choices. You’re not selecting what exists, you’re selecting what matters to you.

If you’re an architect, look for how something is resolved, not how it looks in a photo.
If you’re a designer, watch what remains of an idea once it becomes a product.
If you’re a student, pay attention to how people think, not just what they show.

If you’re there to take photos, stick to exhibitions. Everything is already set up to look good. Just don’t pretend you’re there for something else. The city is not a backdrop for your content.

The Last Supper isn’t just a reference, it’s a benchmark. A work that doesn’t need to prove anything, something you go to with intention, while these so-called “exclusive dinners” try to replicate importance through guest lists, lighting, and the feeling of being “in.” If you’re going somewhere just because it’s hard to get in, you’ve already made your choice. You’re the audience, not the participant. You didn’t come for design, you came for validation.

Pierre Yves Rochon, Villa Heritage
photography: ©Monica Spezia, Salone del Mobile 2025

If you need to know which metro to take, which train gets you to Fiera Milano Rho, or how to optimize your route, that already exists. There are countless guides that do it better. This isn’t that story. What no guide will give you is how to manage your attention.

If it’s your first time, go to the fair early to understand how the system works without the noise. Then go into the city, but don’t try to cover everything. Brera, Tortona District and similar areas aren’t a checklist, they’re a direction. The real moments will happen in between.

The biggest mistake is trying to give every moment a purpose. Milan during these days is not efficient. It’s an experiment. It’s meant to be overwhelming, just to see what you do with it.

At some point, you stop chasing and start observing. That’s when it begins to make sense. Everything before that is just movement.

Most people will read this and still make the same mistake.

And that’s fine. Just don’t pretend it was something more.

Milan won’t teach you what to do. It will show you how you think.

And for most people, that’s far more uncomfortable than they expected.

Robert Wilson – Mother
photography: ©Lucie Jansch, Salone del Mobile 2025